
The Creative Assembly games have been all kinda bland for the last couple (and I say this as someone who has sunk hundreds of hours into Medieval 2 and Rome), and CnC is basically dead. Whether that is accurate for most people, I don't know, but for all of them it certainly was.įor non-competitive RTS, it seems like many of the developers have been stuck in a bit of a rut. Most of the people I know who switched from SC2 to DOTA or League did so because they like the team atmosphere and find it less stressful to play. Most of the lowest level players have dropped out so anyone just starting is going to be facing some fairly tough competition compared to if they started even a year back. Also because of this difficulty, it is very difficult to play 1v1 in a casual way, especially right now.

The thing to keep in mind is that because there is no reliance on a team, all losses and any mistakes are 100% the fault of the player. This can scare a lot of people away in the long term. This extends to RTS games in general, but in a competitive environment they can be quite difficult to play, and quite stressful at times due to how unforgiving they are.

So it would be fair to say the genre hasn't died off completely, rather it has fallen from grace and a popular new genre has seemingly taken its place.Īs a person who has played SC2 for 3.5 years, and continues to, I am not necessarily shocked that it has declined all that much. Oh and someone clever might note that the last Command and Conquer release was Tiberium Alliances. So far I've avoided mentioning DOTA2 and its ilk as they do share relation to the RTS genre yet they are most certainly something else entirely, and personally they don’t have the same appeal. OpenRA has very recently been covered by TotalBiscuit which isn't hard to find if you are curious. In recent news we have OpenRA which seems like one of the most interesting attempts to bring back every relevant Westwood game while re-balancing them and even adding new units. On the Horizon we have Wargame: Red Dragon, Etherium(It's said to be a RTS but we've only seen a teaser trailer) and it is believed that Gas Powered Games are working on a Total Annihilation Sequel after a buy out by, oh and of course Planetary Annihilation is in early access but is still far from complete. While I wouldn't want an over-saturation of the genre I can’t help but mourn a period which gave us several really fun C&C games, the original Starcraft, Dark Reign(yeah not that amazing), Homeworld, Ground Control, Age of Empires and I’m sure many people could list treasured RTS’s that I've missed here.
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As mentioned Blizzard continued to develop titles over the last few years but the popular Warcraft series is now an MMO and the future is uncertain for Starcraft after the latest expansion is released. A period that arguably began with Command & Conquer Tiberium Dawn (Dune 2 was definitive of course) that ended with a gluttony of early 2000 games, notable late period titles such as the ground breaking Ground control games and Red Alert 2 being among my favourites.ĭawn of war II notably lacks any base building, instead relying upon tiered upgrades and orbital deployment of units.īut the Genre hasn't died completely Relic have been holding the torch for some time with the earlier Dawn of war games and the Company of Heroes series.

While the 90’s provided a overabundance of games within the Genre we’re now nearly 20 years after the popular period for real time strategy games.

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The attempt to make a Free to Play C&C apparently failed as well, it’s pretty damning to see the two biggest names in a once popular genre fail to keep a foot hold as they once had. Arguably the last champion of the traditional Real Time Strategy GenreĬurrently the last champions of Real Time Strategy have been reduced to two significant names, Starcraft 2 that has seen a decline with its e-sports centric audience and Command & Conquer which had its last official released game panned by Critics and abandoned by fans(Company of Heroes 2 is the other other recent RTS example).
